NARRATIVE IN VIDEO GAMES’ VERBAL MODE

Keywords: narratology, art and media, textual studies, interactive art, semiotic resources.

Abstract

As a distinctive form of art, video games feature a narrative element in a similar way that literature, theatre, and cinema do; however, there are certain characteristics that make video game narrative different from its counterparts in other art forms. Through the video games’ brief history (as compared to other art forms), the narrative went from being almost absent and neglected to playing an integral role in the product. The goal of this paper is to research the narrative element present in the verbal mode of video games. Hence, the study focuses on the history and evolution of video games and narratives represented in them. It also considers the peculiarities of video game texts resulting in their analysis and detailed description. Methods used in the research include induction, deduction, synthesis and analysis; categorization; descriptive method, and historical method. Practical importance of the paper lies in that the results may become the basis for further investigation of narrative elements and the role texts play in video games.

References

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Published
2023-11-15
How to Cite
Poliakova, A., & Lut, K. (2023). NARRATIVE IN VIDEO GAMES’ VERBAL MODE. Scientific Journal of Polonia University, 59(4), 87-92. https://doi.org/10.23856/5912
Section
LANGUAGE, CULTURE, COMMUNICATION